Frontier's Fate
by on
Frontier's Fate
by on

Frontier's Fate

Kicker {2}{b}{w/b}
Choose the first ability. If this spell was kicked,
activate both abilities. Exile Frontier's Fate.
• Until your next turn, your life total can't change
and you gain protection from everything.
All permanents you control phase out.
• Destroy all creatures, then search target
opponent's library for up to three creature cards
and put them into their graveyard.

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