Frost Fingers
Casting Time: 1 action
Range: Self (15-foot cone)
Duration: Instantaneous
Freezing cold blasts from your fingertips in a
15-foot cone. Each creature in that area must
make a Constitution saving throw, taking 2d8
cold damage on a failed save, or half as much
damage on a successful one.
The cold freezes nonmagical liquids in the area
that aren't being worn or carried.
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