Frostmarsh Spellwielder
Flash
{u}{u}{u}: Until end of turn, each creature you control becomes a
copy of Frostmarsh Spellwielder except they do not have this
ability and gain all counters on Frostmarsh Spellwielder until end
of turn.
{1}{u}: Choose one—
. Put a +1/+1 counter on Frostmarsh Spellwielder
. Put your choice of a hexproof, lifelink, flying, skulk, prowess,
vigilance, trample, or shield counter on Frostmarsh
Spellwielder
Activate this ability only once each turn.
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