Gabe, Eternal Borker
+3: Put a bork counter on all creatures you control. Then, all
creatures gain a +1/+1 counter for each bork counter they have.
-3: Double the amount of bork counters on creatures then each
creature deals damage equal to half the number of bork counters on
it to each opponent.
-7: Gabe becomes a X/X Angel Doggo creature with flying and "Cannot
leave the battlefield" X=the number of bork counters on creatures.
(R.I.P Gabe.)
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