Game Developers Dilemma
Make your opponent take a risk. Roll a die twice without showing
your opponent, and
make them choose between the 1st and 2nd roll.
However, if they guess the lower number, you get a strength buff
(+10) to one active card, and they get a nerf to one of theirs
(-10); if they pick the larger number, you get the nerf (-10), and
they get the buff (+10).
Card Comments