Gandalf the White
by on
Gandalf the White
by on

Gandalf the White

+1: Until your next turn, target creature can't attack or block, and it's activated abilities can't be activated.
0: Until your next turn, Gandalf the White becomes a 5/5 Wizard creature with indestructible and fellowship that's still a planeswalker.
-9: Destroy all creatures your opponents control. Create three 3/3 Eagles with flying.

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