Gane, the White
by on
Gane, the White
by on

Gane, the White
Gane, the White

Protection from copies and from tokens
Whenever Gane, the White attacks, defending
player chooses a nontoken creature they control.
All other nonlegendary creatures phase out.
(Treat them and anything attached to them as though
they don't exist until their controller's next turn.)

Whenever Gane, the White blocks or becomes
blocked by a nonlegendary creature, that creature
loses all abilities until end of turn.

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