Gangplank
{3}, Tap another untapped creature you control: Until end of turn, Gangplank gets +X/+0, where X is the power of the creature tapped this way, and gains first strike if that creature has first strike. The same is true for double strike, haste, hexproof, lifelink, menace, trample, and vigilance. Activate this ability only during your turn and only once each turn.
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