Gankoro, Wandering Warrior
When a Knight enters the battlefield under your control you may
draw one card and give Gankoro
your choice of vigilance, flying, double strike, deathtouch,
indestructible, lifelink, menace, or
trample until the end of the turn.
"He wanders the world constantly bettering himself
and any he finds worthy of his training, forever improving, forever
growing stronger"
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