Garchomp, Desert Blitzer
Haste, wither, first strike, flying
- Whenever Garchomp deals damage to a
creature, flip a coin. If heads, that creature
becomes burned.
{g}{r}{b}{t}: Garchomp phases out until your next
turn. When it phases back in, it deals damage
equal to its power to up to two targets.
Garchomp cannot be in your starting deck.
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