Garn the Mighty
by on
Garn the Mighty
by on

Garn the Mighty


As long as Garn has power 8 or more, he has
double strike and ward {4}.
Whenever an Equipment with mana value 5 or
more enters the battlefield under your control,
you may attach it to Garn.
{r/w}{r/w}: Equipped creatures you control get
+1/+0 until end of turn.

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