Gas Trap
Play this at the start of the battle when setting up
your gang to give to one of your fighters, they gain
the following action.
EFFECT
Set Gas Trap (Double) – Place a Gas Trap marker
within 1 inch of the fighter. Then they can move
up to D6 inches. If the fighter goes Out of Action
before making this action, roll a D6. On a 1, the trap
triggered (centred on the fighter's base). On a 2-3,
place a Gas Trap marker where the fighter stood.
On a 4+, discard this card.
Card Comments