Gaunter O'Dimm
At the end of your main phase, place a contract
marker on a target creature. Creatures with 3
contract marks cant attack or block and its
activated abilities cant be activated.
Pay {b/r}{b/r}{b/r}{b/r}{b/r}{b/r}, 3 life for each
contract mark and sacrifice Gaunter O'Dimm:
Gain control of all creatures with a contract mark
on then.
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