Gauss, Prime Orin
Indestructible
Protection from white
Eminence-Instants and sorceries you play that share a mana
type with this card have flash.
As long as this card is on the battlefield, you may skip your end
phase and take an extra turn.
(This has a cool down of 3 turns.)
{t}{b/r}{b/r}{b/r}: The next Instant or Sorcery you play gains
hexproof until end of turn.
Card Comments