Mtgcardsmith Order Print
Gear Fourth: Boundman
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Gear Fourth: Boundman
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Gear Fourth: Boundman

First Strike, Haste, Trample, Flying, Protection from nonblue Instants, Sorceries, and Enchantments.
After three turns, Transform Gear Fourth: Boundman. When Gear Fourth: Boundman enters the battlefield, you may put all +1/+1 counters from creatures you control onto it. Cannot be blocked by creatures with lower power.
"This is my secret tactic and strongest move!
Gear: Fourth!"

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