Gear Up
by on
Gear Up
by on

Gear Up
Gear Up

Choose one -
-Look at the top five cards of your library.
You may put a noncreature artifact card with converted mana cost 4 or less onto the battlefield.
-Equipment you control have equip {0} until end of turn.
You never know when you might need smoke bombs,
a grappling hook, or shark-repellent Bat-spray.

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