Gearhead, Cyborg Hacker
When Gearhead enters, create two 4/2 Turret artifact creature
tokens.
Artifacts you control have hexproof.
Execute Program-{4}{u}{r}, Choose one:
•Put two +1/+1 counters on each artifact you control.
•Gain control of target artifact an opponent controls until end of
turn.
•Return target artifact to its owner's hand.
{bull}Copy target artifact token you control.
Card Comments