Gearhead, Cyborg Hacker
by on
Gearhead, Cyborg Hacker
by on

Gearhead, Cyborg Hacker

When Gearhead enters, create two 4/2 Turret artifact creature tokens.
Artifacts you control have hexproof.

Execute Program-{4}{u}{r}, Choose one:
•Put two +1/+1 counters on each artifact you control.
•Gain control of target artifact an opponent controls until end of turn.
•Return target artifact to its owner's hand.
{bull}Copy target artifact token you control.

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