General Emberwing
by on
General Emberwing
by on

General Emberwing

Flying
Creatures you control with flying have
"{t}: This creature fights another creature if it
has flying. This creature loses flying until end of
turn."
Prevent all damage from non flying creatures to General Emberwing as long as he has flying.
Council (You can have two commanders if both
have council and share at least two colors.)

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