General John Maxson
Ward {3}, Protection from Mutants
Knight creature tokens you control have
Double Strike and Vigilance
Whenever a creature you control deals combat
damage exile the top card of your library, you
may play that card until the end of your next turn.
At the beginning of your endstep create X 2/2
Red and White Human Knight tokens with Ward {3}, where X is the
number of Knights you control.
Card Comments