Gengar, Underworld King
Flying
Whenever Gengar, Underworld King or another Spirit you control
becomes the target of a spell, it phases out. (Treat it and
anything attached to it as though they don't exist until your next
turn.)
Whenever Gengar, Underworld King or another Spirit you control
phases in, create a tapped 1/1 white Spirit creature token with
flying.
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