Geyser
School: Conjuration (creation); Level: wizard 5
Descriptor: fire, water; Casting time: 1 standard action
Components: V, S, M/DF
Range: long (400 ft. + 40 ft./level), 10 ft./2 levels hight
Duration: concentration + 1 round/level;
Saving Throw: Reflex; Spell Resistance: no
You cause a column of boiling water. If the creature fails its
saving throw, it takes 3d6 points of fire damage from the boiling
water per round and takes falling damage based upon the height of
the geyser (1d6 per 10 feet). You c
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