Ghost Council
Flying, vigilance, protection from creatures
Whenever you gain life, you may pay {1}. If you
do, draw a card.
Afterlife 2 (When this creature dies, create two 1/1
white and black Spirit creature tokens with flying.)
Evoke {2}{w}(You may cast this spell for its evoke cost.
If you do, it's sacrificed when it enters the battlefield.)
Card Comments