AC: 14, HP: 42, Speed: 60 f. Perception +4, Stealth +3 Charge: If it moves at least 20 feet and hit with ram = +2d6 extra dmg and is knocked prone (dc 14 str) Ram: +6 to hit, 10 reach, 2d6+4 Hooves: +6 to hit prone, 4d8+4
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