Glacial Crash
by on
Glacial Crash
by on

Glacial Crash

You conjure a large chunk of ice and launch
it at a creature in range.
The target must make a Dexterity saving throw, taking 1d12 bludgeoning damage and 1d12 cold damage on a failed save. On a succesful save, the target instead takes 1d4 piercing damage from the shards of ice.

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