Glaring Daybreak
by on
Glaring Daybreak
by on

Glaring Daybreak


Destroy all creatures, they can't be regenerated. Then, each player chooses one nonland permanent to keep and sacrifices the rest of his or her nonland permanents.
Valor {1}{w}{w} -- You may cast this card for its valor cost if an opponent has exactly 20 health or you have exactly one health.

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