Glasses
by on
Glasses
by on

Glasses

Equipped creature gains +2/+1.
If this creature deals combat damage to a player, that player gains a life and this creature untaps.
You may chose to exert the equipped creature as it attacks. If you do, ignore all
other abilities on Glasses and equipped creature gains +5/+5 and trample until end
of turn. Equip {2}

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