Go Into the Light
by on
Go Into the Light
by on

Go Into the Light

Exile Go Into the Light with 5 time counters on it. It gains Suspend. (At the beginning of your upkeep, remove a time counter from this card. Then, if it has 0 time counters on it, cast it without paying it's mana cost.)
If Go Into the Light was cast from exile, end the game. The player with the lowest life total wins.

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