Go Into the Light
Exile Go Into the Light with 5 time counters on it. It gains
Suspend. (At the beginning of your upkeep, remove a time counter
from this card. Then, if it has 0 time counters on it, cast it
without paying it's mana cost.)
If Go Into the Light was cast from exile, end the game. The player
with the lowest life total wins.
Card Comments