Goblin King
HP 10, MP 0, MR 0, DEF 0, MS 1.
The most greedy of all - when goblin king
enters the field, the controlling player gets
+30% current gold, +30% gold gains rounded
down and can switch items between units once
a turn (using the items effects on the turn deems
it untradeable). The goblin king’s bounty,
instead of 20xp, is 15xp and 15 gold.
Card Comments