God of mischief
Haste, deathtouch, first strike
When God of mischief comes in to play he tricks
his opponents. All your opponents exile 2 cards
from there hand or battlefield
•{r} when God of mischief takes damage, target creature or player
takes that damage instead
•{2}{b} sacrifice a creature to let your son loose.
You create a 11/11 Hodor with haste
•{w}{u}{g}{e} God of mischief tricks and convince
his opponents he won. You win
Card Comments