Grand Admiral Thrawn
by on
Grand Admiral Thrawn
by on

Grand Admiral Thrawn

Haste, First Strike
When Thrawn enters the battlefield, all Imperial creatures you control gain vigilance and haste for as
long as Thrawn is on the battlefield.
{x}{4}: Summon {x} 2/2 tie defenders with haste.
If {x} is 7 or greater, destroy all other creatures target opponent controls.
{t}{b}{r}{1}: Tactical Advantage - choose one:
- tap 2 target creatures opponent controls
- target creature you control gains +3/+3
until end of turn.

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