Grand Melee
by on
Grand Melee
by on

Grand Melee

When you cast Grand Melee, flip any number of coins. Target creature you control and target creature you don't control each get +X/+X until end of turn, where X is the number of coin flips won by it's controller. Those creatures fight each other.
They fought with such ferocity and speed, blades scraping and clanging, until one of them let his guard down..

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