Grandmaster of The KKK
Haste Vigilance Trample
When this creature enters the battlefield search your library for 2
Wicked Klansmen and place them 3 cards from the top Additionally,
all Klansmen already on the field gain +2/+2
{t}{8} Destroy all black creatures opponent controls and exile all
black creatures in an opponents hand. Activate this once.
Card Comments