GRIM PSYCHOMETRY
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GRIM PSYCHOMETRY
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GRIM PSYCHOMETRY

• Take {10} minutes to meditate on an object to
discern vague details regarding any lingering
evil or wicked past surrounding it.
• Make a Wisdom ability check.
The DM may reveal obscure information
about dark events that may have previously
surrounded the object.
• You cannot use this feature again until you
finish a short or long rest.

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