Gruukil, Gruul Incarnate
Flying, trample, bloodthirst 2
As long as you control a nonlegendary creature that had trample
before it was cast, creatures you control have haste.
Eminence -- As long as Gruukil is in the command zone or on
the battlefield, red creatures you control have trample, green
creatures you control have flying, red and green creatures you
control have bloodthirst 2, and creatures you control with the
Gruul signet on them cost {1}{r/g} less to cast.
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