Gruul Ascendancy
{1}{r}{g}: target creature you control fights target creature.
Whenever one or more creature an opponent controls that as dealt
damage by a creature
you control dies, put that many rage
counters on Gruul Ascendancy.
At the beginning of your upkeep, if Gruul Ascendancy has twenty or
more rage
counters on it, you win the game.
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