Guardian
Inert (Guardian creature token never trigger abilitys.)
Transfer (attach to a place, lord or battlefield as a
sorcery.)
Guardian (As long as guardians are unattached to a
lord or place they are 1/1 colorless creature-token with
a named tribe. As long as guardians attached to a lord
or a place they are +1/+1 creature-counters and have)
{0} Guard (Redirect the target of a spell, ability or
damage dealed to the guarded lord, place, its citizens
or buildings, to a Guardi
Card Comments