Guardian Armor
by on
Guardian Armor
by on

Guardian Armor

•Thunder Gauntlets [5 ft]: 1d8+Int thunder damage.
A hit creature has disadvantage on attack rolls against other targets until your next turn.

•Defensive Field [self, bonus]: You gain temporary HP equal to your artificer level. You can use this a number of times equal to your PB and regain all uses when you finish a long rest.

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