Gugnir
by on
Gugnir
by on

Gugnir

You have a +1 bonus to attack and damage rolls
made with this magic weapon.
This weapon holds 4 charges. As a bonus action
you can expend a charge to deal lightning
damage on your next hit with weapon, dealing
1d8 lightning damage for each charge expended
and any creature struck can not take any
reactions until the end of its next turn.
Charges reset on the next dawn.

Love this card?

Support Xero2Hero's creations
with a gift of Premium Membership!

Gift

Card Comments