Guidance
by on
Guidance
by on

Guidance

You ask for divine guidance, granting the
target a +1 status bonus to one attack roll,
Perception check, saving throw, or skill
check the target attempts before your next
turn. The target chooses which roll to use
the bonus on before rolling. If the target
uses the bonus, the spell ends. Either way,
the target is then temporarily immune for
1 hour.

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