Guiding Light
by on
Guiding Light
by on

Guiding Light

•ENCHANT Target OPPONENT within 8
spaces.
•Reduce the ENCHANTED Opponent's
Defensive Rating and POISE by half rounded
down.
•Once per turn, when Target Opponent is
dealt DAMAGE you and the Player that dealt
DAMAGE draw a card.
{bull}When Target Opponent is dealt MELEE
DAMAGE destroy this CURSE at the end of
that phase.


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