Guild murder mystery
by on
Guild murder mystery
by on

Guild murder mystery

• Each player secretly takes two guild cards
• after a player has played their commander each player may begin asking questions
• during your end step you may ask the person to
your left a yes or no question about their guilds
{bull} if the answer was yes you may either survail 1 or investigate
{bull} if you correctly guess their two guilds you may
exile the top two cards of your library and either
cast them for free or put them into your hand

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