Gurgeh, Player of Games
At the beginning of combat on your turn, roll a d20.
•1 | Creatures you control gain defender until end of turn.
•2~7 | Creatures you control gain haste and double strike until end
of turn.
•8~13 | Draw two cards, then discard two cards.
{bull}14~19 | Up to two target creatures each get +3/+3 and gain
trample until end of turn.
{bull}20 | Choose any number of the previous options.
"If you can't beat 'em...cheat. All machines are fundamentally
cheaters anyway."
Card Comments