Gustav, the Kinder Hapser
+1: Target opponent chooses a creature they control. Exile that
creature, put a hostage counter on The Basement. If you control
Sophus, proliferate.
0: Search your library for a card named The Basement, put it onto
the battlefield, and shuffle.
-8: If you control an enchantment with 10 or more hostage counters
on it, you win the game.
Card Comments