Guts, Mercenary Captain
First Strike
Activated abilities of mercanaries and equipment
you control costs {1} less for each permanent you
own that your opponents control.
{5}{r}: Target player gains control of target
mercenary card you own. Put a +1/+1 counter on
it and create 2 treasuretokens. Activate only once
each turn.
If 3 or more mercenaries died under your control
this turn; transform Guts, Mercenary Captain.
Card Comments