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Guyver Unit 1
Equip {2}
If equipped creature would be destroyed,
regenerate it.
Equipped creature gets +3/+3 and has first strike.
{5}{w}{w}: Destroy all creatures target opponent controls. Activate only during your turn and only
if equipped creature didn't attack during your last
turn.
Whenever Guyver Unit 1 becomes unattached
from a creature, sacrifice that creature.


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