Hachiman
by on
Hachiman
by on

Hachiman

HP 25, MP 10, MR 1, DEF 0, MS 2.
MOUNT.
Arrow master - hachiman gives all
allied units with AR>0 +1AD.
{7} Hold, fire - Hachiman holds an arrow
for 1 turn, releasing it next turn to cause 11
physical damage to any unit. Cannot attack
or move on both turns.

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