Quaking Strike
•While 2 handing a Melee Weapon, STRIKE the
ground, dealing Damage equal to your Strength and
Knocking Down all players in an area of 3 spaces
wide by 4 spaces long in front of you, until the end
of this phase.
•You may MOVE up to 4 Spaces.
-You have and ignore Inertia during this Ability.
-You may not play Abilities that require a Shield
until the start of your next turn.
-This Ability is Unblockable.
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