Hammer Down
by on
Hammer Down
by on

Hammer Down

•While 2 handing a MELEE WEAPON, Strike the
ground, unleashing a HEAVY ATTACK on all
Players in an area of 3 spaces wide by 6 spaces long
in front of you. Opponents in the first 2 spaces
are dealt an additional 5 DAMAGE.
•Players in this area are KNOCKED DOWN until
the end of this phase.
•If you haven't moved this turn you may do so.
{bull}You have and ignore HYPERARMOR during this
ABILITY. This ABILITY can't be BLOCKED.

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