Hammer of Loyalty
•Equipment items need to be equipped to use non-equip abilities
unless specified otherwise.
Swing Hammer {2}: Attack target creature with
2d6 damage.
Throw hammer {3}: Attack target creature with reach for 2d6 damage,
Lose this item until your next upkeep.
Equip {3}({3}:Attach this to target creature you control.
Activate this ability only on your turn.)
Card Comments